Very fun!
But the animation and graphics were a bit lacking.
Very fun!
But the animation and graphics were a bit lacking.
Could have been more difficult.
Also, on the levels with multiple green squares, you should have it so i can just reset one instead of the whole level. Nice, sleek design and good concept though.
Not exactly original...
I got bored by level 2 and quit, but the graphics were good and the programming wasn't "flawed" in any way so... 6.
This is just a really bad "Where's Waldo?"
Ninja Kiwi, you are better than this. You have created some of the greatest, most addicting in browser games ever, and now, this. The game forces you to slowly scan across a bland background, and if you can find your opponent before the few seconds you have expire, then you have to hit space and zoom in, which totally throws you off. Don't get me wrong, I love sniper games like clear vision, scope, and tactical assassin. But this is like those minus all the elements that make them fun for the sake of multi-player.
I'll grant you that it was made four years ago.
The actual gameplay animation was superb but the opening cut scene wasn't all that it could be. The whole premise itself is a bit strange, but now I am beginning to believe that you made it trippy so you could get away with having him fight poorly constructed characters that look like they sprang out of an 90's health class cartoon. It gets boring quickly. If there are 14 unique characters then why did I have to play through several screens of the same two retards? If you had mixed it up with a few more attacks it probably would have taken longer for me realize this, but I left before I bored myself to death. Again, great art, good animation on the main character, everything else? not so much.
Great graphics...
But it was lacking in pretty much every other department. The game starts getting boring once you realize that you've been shooting the same damn ghoul with the same flesh wound over and over. Also, I was constantly infuriated by the inability to shoot up. If you're making a game with flying monster things, it only seems natural that the character can shoot at them. Also, my only attack method is shooting a gun with unlimited ammo, so I eventually found myself holding the button down constantly. To sum it up, who ever did this just needs to put a little more time into it, and add some much needed variety.
okay game
I found this game too challenging. The graphics were pretty good though, and the physics engine was flawless, but it really just wasn't very fun.
The most comprehensive tutorial on newgrounds
I am at a loss for words. So rarely do I give out tens.
super addicting
This is probably going to make it into the top five daily games.
Its a fairly original concept. I like how it left an indicator as to where my cursor fired last. The level design was really nice and seemed well thought-out. The game doesn't get old because of new types of zombies, boxes and platforms. The graphics were decent. Next time try to make a level builder and add some music.
Pretty good
Although the first-person-sniper flash game isn't a very new or original concept, I felt like this one really tried to be unique with it's wide selection of characters and weapons, health bar, upgrades and game play that seemed to be a hybrid of tactical assassin and time crisis. It's probably one of the better sniper games out there, just because it's got so much stuff packed into it, but I think you made the navigation outside of sniper mode too difficult. It must have taken me fifteen minutes just to get that stupid keycard. Hopefully thats just me and my horrible eyesight. The dialogue in the cutscenes was cliche and awkward, but that can be ignored because of the beautiful high frame rate animation. 8/10, 4/5
Creator and Host of ππ’π³ ππ¦π΄π€πΆπ¦ on The Paramount Network (formerly Spike TV)
Joined on 12/11/08